Co-founded & built · Web platform for Unreal Engine 5
NodeStrand
A platform for sharing Unreal Engine 5 materials, blueprints and textures, that I co-founded with Karol Wieczorkiewicz. We designed and built every part of it ourselves.
Live in beta · nodestrand.com
The round-trip
A UE5 asset, shared as a link.
- 01 Copy in UE5 Ctrl+C any material, blueprint or texture graph.
- 02 Paste in the browser It rebuilds as a live, editable graph.
- 03 Paste back in Reconstructed in UE5, ready to use. No plugin.
One workspace
Materials, blueprints, textures and 3D.
One browser editor with a mode for each. Build it here, then copy it straight into Unreal or share it with the team. Plus a 3D viewport and shared planning boards.
-
Materials Rebuild and edit any UE5 material graph. -
Blueprints Paste a Blueprint, read it, copy it back. -
Texture Lab Pack and adjust PBR maps in the browser. -
Forge Generate procedural textures, node-based.
Built under Skobel Production, the studio Karol and I co-founded. From the UE5 clipboard parser to the React node editor and the full backend, we shipped all of it ourselves.
The community
A free library, made by UE5 artists.
Hundreds of materials and blueprints, free to browse and copy. CC0, no account needed. An open resource for UE5 artists, not a paywall.
- 0
- Plugins or installs. Works on stock UE5.
- 1:1
- Lossless round-trip through the UE5 clipboard.
- CC0
- Free to use, in production too.
- 5.6–5.8
- Built for current Unreal Engine.